Tagged: kanteu, seran, smuggie, v.i.t.a.l.s, vitals
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March 31, 2018 at 9:56 am #881DubbsModerator
House of Acquisition, Intelligence, and Finance.
V.I.T.A.L.s, aka VitalsDirectives:
Acquisitions: Obtain resources in any form for the improvement of allies and liquidation for wealth. Utilize any means deemed necessary for such acquisitions.Intelligence: Establish a vast network of informants to gather, monitor, and if need be broker information in the galaxy.
Finance: Monitor the assets and expenditures of allies who have contracted these services. If need be make them look good, or bad as the circumstance may call for.
Assets:
Hidden port located in an undisclosed location in the Colonies section of the Galaxy recently… “acquired” under the House Directives.A number of orbital stations acquired under House directives. Three of these were gifted to VI after the attacks of the entity called Death.
HWBS Phoenix has been added to House assets. The ship Hammerhead-class and was given to VI via KDY Shipyards.
Deep Space Listening Station VI-1 : Located near wild space, this listening station was attacked by the Eternal Empire, abandoned, and then forgotten. It sees use only has a way point for smugglers and traffickers of illicit goods and slaves. Lady Se’rrannah has been authorized to seize the station in the name of VI and put it to work once more spying on the Eternal Empire.
HWBS Trebuchet has been added to house Seran’s assets. This ship is a prototype Hammerhead-class and was given to VI via KYD Shipyards and immediately was assigned by Knight Commander Kaigami to House Seran. This is the only stealth ship in VI’s fleet.
House Ranks:
Director: Division Head (the boss)= 3 actions per turn, 15 action points, 35 hit points, and defend on a roll of 35 or higher.Commodore: Seran Sector: Department Head (officer)= 3 actions per turn, 15 action points, 30 hit points, and defend on a roll of 40 or higher.
Professional: Seran Sector: Legend = 3 actions per turn, 15 action points, 30 hit points, and defend on a roll of 40 or higher.
Yeoman: Seran Sector: Adept= 2 actions per turn, 10 action points, 25 hit points, and defend on a roll of 40 or higher.
Courier: Seran Sector: Paragon= 2 actions per turn, 10 action points, 25 hit points, and defend on a roll of 45 or higher.
Operative: Seran Sector: Exemplar= 2 actions per turn, 10 action points, 20 hit points, and defend on a roll of 45 or higher.
Privateer: Seran Sector: Expert= 2 actions per turn, 10 action points, 20 hit points, and defend on a roll of 50 or higher.
Runner: Seran Sector: Veteran= 1 action per turn, 5 action points, 15 hit points, and defend on a roll of 55 or higher.
Trainee: Trainee= 1 action, 5 action points, 10 hit points, and defend on 60 or higher.
House Officers:
Director:
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