Activity Forums General Information RP Guides Internal Security Matters

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #244
    Illuminatus
    Keymaster

    Since it’s the domain of Illuminatus to investigate and pursue matters of internal security, it falls on us to enforce it where needed.

    Aboard the HWBS Eternity, the stronghold at Varonat and the Cruiser Illuminatus, the Temple Knights are charged with supervising security matters and concerns. They are free to enlist willing members of any other Houses as needed.

    OOC RP Info: Security breaches need to have the same respect for other people’s RP the same as does injury to another person’s characters since the Guild Flagship and Guild Stronghold are assets meant to be used by everyone. When planning personal roleplay that may involve enemies getting into our safest places, please check with a the highest ranking member of House Illuminatus available. Currently that means the High Lady, the Knight Commander or the Temple Knights, in that order. In the unusual case one none are available, please ask an officer if what you have in mind is okay.

    The reason for this is that breaches of security by enemy forces of any kind can run over other people’s stories. Personal stories should remain personal and not violate other people’s stories without their permission. So please consider this when you are making plans for some kind of invasion or violation of the security of the Eternity or our guild Stronghold.

    House Events are included in this. If you run a House event and want to have challenge in which the ship is attacked or our homes invaded, please check with the High Lady first. She will help coordinate events like this and make sure it’s not going to overrun the official guild stories.

    The only exception to this are the guild events run by the High Lady.

    a.k.a. Lumiani in The Old Republic:

Viewing 1 post (of 1 total)
  • You must be logged in to reply to this topic.
Loading the chat ...